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Points of Light: Zelda

Thus far on points of light, I’ve discussed two of my influences from television and literature. As many people can tell, these are mediums rich with inspiration and ideas to inspire the imagination. However, as writers, we should try to look for inspiration anywhere we can find it. Great books can come from anything; as I’ve mentioned before, Stephen King wrote the epic IT after seeing a sewer drain in the middle of a forest. So I’ve always tried to take something from any sort of medium I’ve found, and one particular source has been a source of great inspiration- Nintendo’s classic video game series, The Legend of Zelda.

Points of Light: The Legend of Zelda

The Concept

Zelda’s first game was released back in 1986, and has spawned several sequels across various consoles. While the general plot has varied between games, the general concept is usually the rescue of the Princess of Hyrule Zelda by the game’s hero Link, and the exploration and redemption of the medieval land of Hyrule (or another land in some games). In particular, I have taken influence from the games Majora’s Mask, Twilight Princess, Wind Waker, and the most recent game, Skyward Sword. However, one game more then any other was influential in the development of Lightrider- the gaming classic Ocarina of Time.

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